![]() ![]() You will need to change your brake pads after one lap of your career, and here will be the moment that may make or break the enjoyment for you. Not exactly a smorgasbord of choice, but this is not where RiMS’ strengths lie.įirst, we need to address the way this game implements the changing of parts. ![]() The Aprilia RSV4, BMW M1000RR, Ducati Panigale V4, Honda CBR1000 Fireblade, Kawasaki ZX-10RR, MV Augusta F4, Suzuki GSX-R 1000 and the Yamaha YZF-R1. Once you’ve sorted all that out, it’s time to choose your bike. The difficulty settings can be easily adjusted to suit your skill level. It really is a baffling menu system which I hope the developers will improve with future updates.Īll the expected options are here, from selecting your body type (male or female) and riding style to the welcome option of adjusting your controller to suit your preferred inputs if the default settings are not to your liking. It took me quite a while to work out how to navigate around and to find where all the different modes were hidden. It is here that you will meet the incredibly clunky menu system. Tutorial lap complete, it’s off to the garage to set up your career profile. ![]() I like this idea, and it could add a real sense of tension during multiplayer races where pit stops are involved. To get your mechanics working faster changing tyres or fueling up the bike, you’ll be required to perform several button/thumbstick combinations when prompted. You will then be told to head for the pits, where the game introduces its quick-time event style pitstop mechanics. This is the beating heart of RiMS, where you can inspect a daunting array of components that will need constant monitoring and repairs as you progress through your career. It is during this tutorial lap that you are introduced to the MSC (Motorbike Status Check) system. But not the best way to start off with the game. A minor issue really, as it is only the tutorial. It’s sheer joy to be put back into the action, only to crash moments later because you are no longer holding the same lean angle you had before it paused. Never an ideal place to pause a racing game at the best of times downright annoying when it’s your first go and you don’t yet know how the physics work. ![]() What follows is a clunky lap, full of stop/start interruptions by the narrator, which pauses the action to explain certain elements of riding. Right off the bat, RiMS slaps some leathers on you and sends you out onto the track for your tutorial. Whether or not RaceWard Studios have managed to pull off this ambitious premise remains to be seen. RiMS aims to capture this dedication to the intricate details of machine setup, while also being a game that is playable and, more importantly, enjoyable. Such is the nature of setting up and tuning a motorcycle. Change one setting at the rear of the bike, and the front will also behave differently. It takes a team of mechanics, working in conjunction with feedback from the rider, to get the best out of the machine each and every race weekend. Motorcycle racing is an intricate sport, full of compromise. Platforms: Xbox One/Series X|S, PlayStation 4/5, Switch, Windows PC.Release date: 19th August 2021 (EU), 24th August 2021 (NA).RiMS is different enough to carve out a welcome niche for itself, but it is in need of some refinement ![]()
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